Source code for cam.ops

"""BlenderCAM 'ops.py' © 2012 Vilem Novak

Blender Operator definitions are in this file.
They mostly call the functions from 'utils.py'
"""

import os
import subprocess
import textwrap
import threading
import traceback

import bpy
from bpy.props import (
    EnumProperty,
    StringProperty,
)
from bpy.types import (
    Operator,
)

from . import (
    bridges,
    gcodepath,
    pack,
    simple,
    simulation,
)
from .async_op import (
    AsyncCancelledException,
    AsyncOperatorMixin,
    progress_async,
)
from .exception import CamException
from .utils import (
    addMachineAreaObject,
    getBoundsWorldspace,
    isChainValid,
    isValid,
    reload_paths,
    silhoueteOffset,
    was_hidden_dict,
)


[docs] class threadCom: # object passed to threads to read background process stdout info def __init__(self, o, proc):
[docs] self.opname = o.name
[docs] self.outtext = ''
[docs] self.proc = proc
[docs] self.lasttext = ''
[docs] def threadread(tcom): """Reads the standard output of a background process in a non-blocking manner. This function reads a line from the standard output of a background process associated with the provided `tcom` object. It searches for a specific substring that indicates progress information, and if found, extracts that information and assigns it to the `outtext` attribute of the `tcom` object. This allows for real-time monitoring of the background process's output without blocking the main thread. Args: tcom (object): An object that has a `proc` attribute with a `stdout` stream from which to read the output. Returns: None: This function does not return a value; it modifies the `tcom` object in place. """ inline = tcom.proc.stdout.readline() inline = str(inline) s = inline.find('progress{') if s > -1: e = inline.find('}') tcom.outtext = inline[s + 9:e]
@bpy.app.handlers.persistent
[docs] def timer_update(context): """Monitor background processes related to camera path calculations. This function checks the status of background processes that are responsible for calculating camera paths. It retrieves the current processes and monitors their state. If a process has finished, it updates the corresponding camera operation and reloads the necessary paths. If the process is still running, it restarts the associated thread to continue monitoring. Args: context: The context in which the function is called, typically containing information about the current scene and operations. """ text = '' s = bpy.context.scene if hasattr(bpy.ops.object.calculate_cam_paths_background.__class__, 'cam_processes'): processes = bpy.ops.object.calculate_cam_paths_background.__class__.cam_processes for p in processes: # proc=p[1].proc readthread = p[0] tcom = p[1] if not readthread.is_alive(): readthread.join() # readthread. tcom.lasttext = tcom.outtext if tcom.outtext != '': print(tcom.opname, tcom.outtext) tcom.outtext = '' if 'finished' in tcom.lasttext: processes.remove(p) o = s.cam_operations[tcom.opname] o.computing = False reload_paths(o) update_zbufferimage_tag = False update_offsetimage_tag = False else: readthread = threading.Thread( target=threadread, args=([tcom]), daemon=True) readthread.start() p[0] = readthread o = s.cam_operations[tcom.opname] # changes o.outtext = tcom.lasttext # changes
[docs] class PathsBackground(Operator): """Calculate CAM Paths in Background. File Has to Be Saved Before."""
[docs] bl_idname = "object.calculate_cam_paths_background"
[docs] bl_label = "Calculate CAM Paths in Background"
[docs] bl_options = {'REGISTER', 'UNDO'}
[docs] def execute(self, context): """Execute the camera operation in the background. This method initiates a background process to perform camera operations based on the current scene and active camera operation. It sets up the necessary paths for the script and starts a subprocess to handle the camera computations. Additionally, it manages threading to ensure that the main thread remains responsive while the background operation is executed. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the completion status of the operation. """ s = bpy.context.scene o = s.cam_operations[s.cam_active_operation] self.operation = o o.computing = True bpath = bpy.app.binary_path fpath = bpy.data.filepath for p in bpy.utils.script_paths(): scriptpath = p + os.sep + 'addons' + os.sep + 'cam' + os.sep + 'backgroundop.py' print(scriptpath) if os.path.isfile(scriptpath): break proc = subprocess.Popen([bpath, '-b', fpath, '-P', scriptpath, '--', '-o=' + str(s.cam_active_operation)], bufsize=1, stdout=subprocess.PIPE, stdin=subprocess.PIPE) tcom = threadCom(o, proc) readthread = threading.Thread( target=threadread, args=([tcom]), daemon=True) readthread.start() # self.__class__.cam_processes=[] if not hasattr(bpy.ops.object.calculate_cam_paths_background.__class__, 'cam_processes'): bpy.ops.object.calculate_cam_paths_background.__class__.cam_processes = [] bpy.ops.object.calculate_cam_paths_background.__class__.cam_processes.append([ readthread, tcom]) return {'FINISHED'}
[docs] class KillPathsBackground(Operator): """Remove CAM Path Processes in Background."""
[docs] bl_idname = "object.kill_calculate_cam_paths_background"
[docs] bl_label = "Kill Background Computation of an Operation"
[docs] bl_options = {'REGISTER', 'UNDO'}
[docs] def execute(self, context): """Execute the camera operation in the given context. This method retrieves the active camera operation from the scene and checks if there are any ongoing processes related to camera path calculations. If such processes exist and match the current operation, they are terminated. The method then marks the operation as not computing and returns a status indicating that the execution has finished. Args: context: The context in which the operation is executed. Returns: dict: A dictionary with a status key indicating the result of the execution. """ s = bpy.context.scene o = s.cam_operations[s.cam_active_operation] self.operation = o if hasattr(bpy.ops.object.calculate_cam_paths_background.__class__, 'cam_processes'): processes = bpy.ops.object.calculate_cam_paths_background.__class__.cam_processes for p in processes: tcom = p[1] if tcom.opname == o.name: processes.remove(p) tcom.proc.kill() o.computing = False return {'FINISHED'}
[docs] async def _calc_path(operator, context): """Calculate the path for a given operator and context. This function processes the current scene's camera operations based on the specified operator and context. It handles different geometry sources, checks for valid operation parameters, and manages the visibility of objects and collections. The function also retrieves the path using an asynchronous operation and handles any exceptions that may arise during this process. If the operation is invalid or if certain conditions are not met, appropriate error messages are reported to the operator. Args: operator (bpy.types.Operator): The operator that initiated the path calculation. context (bpy.types.Context): The context in which the operation is executed. Returns: tuple: A tuple indicating the status of the operation. Returns {'FINISHED', True} if successful, {'FINISHED', False} if there was an error, or {'CANCELLED', False} if the operation was cancelled. """ s = bpy.context.scene o = s.cam_operations[s.cam_active_operation] if o.geometry_source == 'OBJECT': ob = bpy.data.objects[o.object_name] ob.hide_set(False) if o.geometry_source == 'COLLECTION': obc = bpy.data.collections[o.collection_name] for ob in obc.objects: ob.hide_set(False) if o.strategy == "CARVE": curvob = bpy.data.objects[o.curve_object] curvob.hide_set(False) '''if o.strategy == 'WATERLINE': ob = bpy.data.objects[o.object_name] ob.select_set(True) bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)''' mesh = bpy.data.meshes.get(f'cam_path_{o.name}') if mesh: bpy.data.meshes.remove(mesh) if not o.valid: operator.report({'ERROR_INVALID_INPUT'}, "Operation can't be performed, see warnings for info") progress_async("Operation can't be performed, see warnings for info") return {'FINISHED', False} # check for free movement height < maxz and return with error if(o.movement.free_height < o.maxz): operator.report({'ERROR_INVALID_INPUT'}, "Free Movement Height Is Less than Operation Depth Start \n Correct and Try Again.") progress_async("Operation Can't Be Performed, See Warnings for Info") return {'FINISHED', False} if o.computing: return {'FINISHED', False} o.operator = operator if o.use_layers: o.movement.parallel_step_back = False try: await gcodepath.getPath(context, o) print("Got Path Okay") except CamException as e: traceback.print_tb(e.__traceback__) error_str = "\n".join(textwrap.wrap(str(e), width=80)) operator.report({'ERROR'}, error_str) return {'FINISHED', False} except AsyncCancelledException as e: return {'CANCELLED', False} except Exception as e: print("FAIL", e) traceback.print_tb(e.__traceback__) operator.report({'ERROR'}, str(e)) return {'FINISHED', False} coll = bpy.data.collections.get('RigidBodyWorld') if coll: bpy.data.collections.remove(coll) return {'FINISHED', True}
[docs] class CalculatePath(Operator, AsyncOperatorMixin): """Calculate CAM Paths"""
[docs] bl_idname = "object.calculate_cam_path"
[docs] bl_label = "Calculate CAM Paths"
[docs] bl_options = {'REGISTER', 'UNDO', 'BLOCKING'}
@classmethod
[docs] def poll(cls, context): """Check if the current camera operation is valid. This method checks the active camera operation in the given context and determines if it is valid. It retrieves the active operation from the scene's camera operations and validates it using the `isValid` function. If the operation is valid, it returns True; otherwise, it returns False. Args: context (Context): The context containing the scene and camera operations. Returns: bool: True if the active camera operation is valid, False otherwise. """ s = context.scene o = s.cam_operations[s.cam_active_operation] if o is not None: if isValid(o, context): return True return False
[docs] async def execute_async(self, context): """Execute an asynchronous calculation of a path. This method performs an asynchronous operation to calculate a path based on the provided context. It awaits the result of the calculation and prints the success status along with the return value. The return value can be used for further processing or analysis. Args: context (Any): The context in which the path calculation is to be executed. Returns: Any: The result of the path calculation. """ (retval, success) = await _calc_path(self, context) print(f"CALCULATED PATH (success={success},retval={retval}") return retval
[docs] class PathsAll(Operator): """Calculate All CAM Paths"""
[docs] bl_idname = "object.calculate_cam_paths_all"
[docs] bl_label = "Calculate All CAM Paths"
[docs] bl_options = {'REGISTER', 'UNDO'}
[docs] def execute(self, context): """Execute camera operations in the current Blender context. This function iterates through the camera operations defined in the current scene and executes the background calculation for each operation. It sets the active camera operation index and prints the name of each operation being processed. This is typically used in a Blender add-on or script to automate camera path calculations. Args: context (bpy.context): The current Blender context. Returns: dict: A dictionary indicating the completion status of the operation, typically {'FINISHED'}. """ i = 0 for o in bpy.context.scene.cam_operations: bpy.context.scene.cam_active_operation = i print('\nCalculating Path :' + o.name) print('\n') bpy.ops.object.calculate_cam_paths_background() i += 1 return {'FINISHED'}
[docs] def draw(self, context): """Draws the user interface elements for the operation selection. This method utilizes the Blender layout system to create a property search interface for selecting operations related to camera functionalities. It links the current instance's operation property to the available camera operations defined in the Blender scene. Args: context (bpy.context): The context in which the drawing occurs, """ layout = self.layout layout.prop_search(self, "operation", bpy.context.scene, "cam_operations")
[docs] class CamPackObjects(Operator): """Calculate All CAM Paths"""
[docs] bl_idname = "object.cam_pack_objects"
[docs] bl_label = "Pack Curves on Sheet"
[docs] bl_options = {'REGISTER', 'UNDO'}
[docs] def execute(self, context): """Execute the operation in the given context. This function sets the Blender object mode to 'OBJECT', retrieves the currently selected objects, and calls the `packCurves` function from the `pack` module. It is typically used to finalize operations on selected objects in Blender. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the completion status of the operation. """ bpy.ops.object.mode_set(mode='OBJECT') # force object mode obs = bpy.context.selected_objects pack.packCurves() # layout. return {'FINISHED'}
[docs] def draw(self, context): layout = self.layout
[docs] class CamSliceObjects(Operator): """Slice a Mesh Object Horizontally""" # warning, this is a separate and neglected feature, it's a mess - by now it just slices up the object.
[docs] bl_idname = "object.cam_slice_objects"
[docs] bl_label = "Slice Object - Useful for Lasercut Puzzles etc"
[docs] bl_options = {'REGISTER', 'UNDO'}
[docs] def execute(self, context): """Execute the slicing operation on the active Blender object. This function retrieves the currently active object in the Blender context and performs a slicing operation on it using the `sliceObject` function from the `cam` module. The operation is intended to modify the object based on the slicing logic defined in the external module. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the result of the operation, typically containing the key 'FINISHED' upon successful execution. """ from cam import slice ob = bpy.context.active_object slice.sliceObject(ob) return {'FINISHED'}
[docs] def draw(self, context): layout = self.layout
[docs] def getChainOperations(chain): """Return chain operations associated with a given chain object. This function iterates through the operations of the provided chain object and retrieves the corresponding operations from the current scene's camera operations in Blender. Due to limitations in Blender, chain objects cannot store operations directly, so this function serves to extract and return the relevant operations for further processing. Args: chain (object): The chain object from which to retrieve operations. Returns: list: A list of operations associated with the given chain object. """ chop = [] for cho in chain.operations: for so in bpy.context.scene.cam_operations: if so.name == cho.name: chop.append(so) return chop
[docs] class PathsChain(Operator, AsyncOperatorMixin): """Calculate a Chain and Export the G-code Alltogether. """
[docs] bl_idname = "object.calculate_cam_paths_chain"
[docs] bl_label = "Calculate CAM Paths in Current Chain and Export Chain G-code"
[docs] bl_options = {'REGISTER', 'UNDO', 'BLOCKING'}
@classmethod
[docs] def poll(cls, context): """Check the validity of the active camera chain in the given context. This method retrieves the active camera chain from the scene and checks its validity using the `isChainValid` function. It returns a boolean value indicating whether the camera chain is valid or not. Args: context (Context): The context containing the scene and camera chain information. Returns: bool: True if the active camera chain is valid, False otherwise. """ s = context.scene chain = s.cam_chains[s.cam_active_chain] return isChainValid(chain, context)[0]
[docs] async def execute_async(self, context): """Execute asynchronous operations for camera path calculations. This method sets the object mode for the Blender scene and processes a series of camera operations defined in the active camera chain. It reports the progress of each operation and handles any exceptions that may occur during the path calculation. After successful calculations, it exports the resulting mesh data to a specified G-code file. Args: context (bpy.context): The Blender context containing scene and Returns: dict: A dictionary indicating the result of the operation, typically {'FINISHED'}. """ s = context.scene bpy.ops.object.mode_set(mode='OBJECT') # force object mode chain = s.cam_chains[s.cam_active_chain] chainops = getChainOperations(chain) meshes = [] try: for i in range(0, len(chainops)): s.cam_active_operation = s.cam_operations.find( chainops[i].name) self.report({'INFO'}, f"Calculating Path: {chainops[i].name}") result, success = await _calc_path(self, context) if not success and 'FINISHED' in result: self.report( {'ERROR'}, f"Couldn't Calculate Path: {chainops[i].name}") except Exception as e: print("FAIL", e) traceback.print_tb(e.__traceback__) self.report({'ERROR'}, str(e)) return {'FINISHED'} for o in chainops: meshes.append(bpy.data.objects["cam_path_{}".format(o.name)].data) gcodepath.exportGcodePath(chain.filename, meshes, chainops) return {'FINISHED'}
[docs] class PathExportChain(Operator): """Calculate a Chain and Export the G-code Together."""
[docs] bl_idname = "object.cam_export_paths_chain"
[docs] bl_label = "Export CAM Paths in Current Chain as G-code"
[docs] bl_options = {'REGISTER', 'UNDO'}
@classmethod
[docs] def poll(cls, context): """Check the validity of the active camera chain in the given context. This method retrieves the currently active camera chain from the scene context and checks its validity using the `isChainValid` function. It returns a boolean indicating whether the active camera chain is valid or not. Args: context (object): The context containing the scene and camera chain information. Returns: bool: True if the active camera chain is valid, False otherwise. """ s = context.scene chain = s.cam_chains[s.cam_active_chain] return isChainValid(chain, context)[0]
[docs] def execute(self, context): """Execute the camera path export process. This function retrieves the active camera chain from the current scene and gathers the mesh data associated with the operations of that chain. It then exports the G-code path using the specified filename and the collected mesh data. The function is designed to be called within the context of a Blender operator. Args: context (bpy.context): The context in which the operator is executed. Returns: dict: A dictionary indicating the completion status of the operation, typically {'FINISHED'}. """ s = bpy.context.scene chain = s.cam_chains[s.cam_active_chain] chainops = getChainOperations(chain) meshes = [] # if len(chainops)<4: for o in chainops: # bpy.ops.object.calculate_cam_paths_background() meshes.append(bpy.data.objects["cam_path_{}".format(o.name)].data) gcodepath.exportGcodePath(chain.filename, meshes, chainops) return {'FINISHED'}
[docs] class PathExport(Operator): """Export G-code. Can Be Used only when the Path Object Is Present"""
[docs] bl_idname = "object.cam_export"
[docs] bl_label = "Export Operation G-code"
[docs] bl_options = {'REGISTER', 'UNDO'}
[docs] def execute(self, context): """Execute the camera operation and export the G-code path. This method retrieves the active camera operation from the current scene and exports the corresponding G-code path to a specified filename. It prints the filename and relevant operation details to the console for debugging purposes. The G-code path is generated based on the camera path data associated with the active operation. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the completion status of the operation, typically {'FINISHED'}. """ s = bpy.context.scene operation = s.cam_operations[s.cam_active_operation] print("EXPORTING", operation.filename, bpy.data.objects["cam_path_{}".format(operation.name)].data, operation) gcodepath.exportGcodePath(operation.filename, [bpy.data.objects["cam_path_{}".format(operation.name)].data], [operation]) return {'FINISHED'}
[docs] class CAMSimulate(Operator, AsyncOperatorMixin): """Simulate CAM Operation This Is Performed by: Creating an Image, Painting Z Depth of the Brush Subtractively. Works only for Some Operations, Can Not Be Used for 4-5 Axis."""
[docs] bl_idname = "object.cam_simulate"
[docs] bl_label = "CAM Simulation"
[docs] bl_options = {'REGISTER', 'UNDO', 'BLOCKING'}
[docs] operation: StringProperty( name="Operation", description="Specify the operation to calculate", default='Operation', )
[docs] async def execute_async(self, context): """Execute an asynchronous simulation operation based on the active camera operation. This method retrieves the current scene and the active camera operation. It constructs the operation name and checks if the corresponding object exists in the Blender data. If it does, it attempts to run the simulation asynchronously. If the simulation is cancelled, it returns a cancellation status. If the object does not exist, it reports an error and returns a finished status. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the status of the operation, either {'CANCELLED'} or {'FINISHED'}. """ s = bpy.context.scene operation = s.cam_operations[s.cam_active_operation] operation_name = "cam_path_{}".format(operation.name) if operation_name in bpy.data.objects: try: await simulation.doSimulation(operation_name, [operation]) except AsyncCancelledException as e: return {'CANCELLED'} else: self.report({'ERROR'}, 'No Computed Path to Simulate') return {'FINISHED'} return {'FINISHED'}
[docs] def draw(self, context): """Draws the user interface for selecting camera operations. This method creates a layout element in the user interface that allows users to search and select a specific camera operation from a list of available operations defined in the current scene. It utilizes the Blender Python API to integrate with the UI. Args: context: The context in which the drawing occurs, typically provided by Blender's UI system. """ layout = self.layout layout.prop_search(self, "operation", bpy.context.scene, "cam_operations")
[docs] class CAMSimulateChain(Operator, AsyncOperatorMixin): """Simulate CAM Chain, Compared to Single Op Simulation Just Writes Into One Image and Thus Enables to See how Ops Work Together."""
[docs] bl_idname = "object.cam_simulate_chain"
[docs] bl_label = "CAM Simulation"
[docs] bl_options = {'REGISTER', 'UNDO', 'BLOCKING'}
@classmethod
[docs] def poll(cls, context): """Check the validity of the active camera chain in the scene. This method retrieves the currently active camera chain from the scene's camera chains and checks its validity using the `isChainValid` function. It returns a boolean indicating whether the active camera chain is valid. Args: context (object): The context containing the scene and its properties. Returns: bool: True if the active camera chain is valid, False otherwise. """ s = context.scene chain = s.cam_chains[s.cam_active_chain] return isChainValid(chain, context)[0]
[docs] operation: StringProperty( name="Operation", description="Specify the operation to calculate", default='Operation', )
[docs] async def execute_async(self, context): """Execute an asynchronous simulation for a specified camera chain. This method retrieves the active camera chain from the current Blender scene and determines the operations associated with that chain. It checks if all operations are valid and can be simulated. If valid, it proceeds to execute the simulation asynchronously. If any operation is invalid, it logs a message and returns a finished status without performing the simulation. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the status of the operation, either operation completed successfully. """ s = bpy.context.scene chain = s.cam_chains[s.cam_active_chain] chainops = getChainOperations(chain) canSimulate = True for operation in chainops: if operation.name not in bpy.data.objects: canSimulate = True # force true print("operation name " + str(operation.name)) if canSimulate: try: await simulation.doSimulation(chain.name, chainops) except AsyncCancelledException as e: return {'CANCELLED'} else: print('no computed path to simulate') return {'FINISHED'} return {'FINISHED'}
[docs] def draw(self, context): """Draw the user interface for selecting camera operations. This function creates a user interface element that allows the user to search and select a specific camera operation from a list of available operations in the current scene. It utilizes the Blender Python API to create a property search layout. Args: context: The context in which the drawing occurs, typically containing information about the current scene and UI elements. """ layout = self.layout layout.prop_search(self, "operation", bpy.context.scene, "cam_operations")
[docs] class CamChainAdd(Operator): """Add New CAM Chain"""
[docs] bl_idname = "scene.cam_chain_add"
[docs] bl_label = "Add New CAM Chain"
[docs] bl_options = {'REGISTER', 'UNDO'}
@classmethod
[docs] def poll(cls, context): return context.scene is not None
[docs] def execute(self, context): """Execute the camera chain creation in the given context. This function adds a new camera chain to the current scene in Blender. It updates the active camera chain index and assigns a name and filename to the newly created chain. The function is intended to be called within a Blender operator context. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the operation's completion status, specifically returning {'FINISHED'} upon successful execution. """ # main(context) s = bpy.context.scene s.cam_chains.add() chain = s.cam_chains[-1] s.cam_active_chain = len(s.cam_chains) - 1 chain.name = 'Chain_' + str(s.cam_active_chain + 1) chain.filename = chain.name chain.index = s.cam_active_chain return {'FINISHED'}
[docs] class CamChainRemove(Operator): """Remove CAM Chain"""
[docs] bl_idname = "scene.cam_chain_remove"
[docs] bl_label = "Remove CAM Chain"
[docs] bl_options = {'REGISTER', 'UNDO'}
@classmethod
[docs] def poll(cls, context): return context.scene is not None
[docs] def execute(self, context): """Execute the camera chain removal process. This function removes the currently active camera chain from the scene and decrements the active camera chain index if it is greater than zero. It modifies the Blender context to reflect these changes. Args: context: The context in which the function is executed. Returns: dict: A dictionary indicating the status of the operation, specifically {'FINISHED'} upon successful execution. """ bpy.context.scene.cam_chains.remove(bpy.context.scene.cam_active_chain) if bpy.context.scene.cam_active_chain > 0: bpy.context.scene.cam_active_chain -= 1 return {'FINISHED'}
[docs] class CamChainOperationAdd(Operator): """Add Operation to Chain"""
[docs] bl_idname = "scene.cam_chain_operation_add"
[docs] bl_label = "Add Operation to Chain"
[docs] bl_options = {'REGISTER', 'UNDO'}
@classmethod
[docs] def poll(cls, context): return context.scene is not None
[docs] def execute(self, context): """Execute an operation in the active camera chain. This function retrieves the active camera chain from the current scene and adds a new operation to it. It increments the active operation index and assigns the name of the currently selected camera operation to the newly added operation. This is typically used in the context of managing camera operations in a 3D environment. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the execution status, typically {'FINISHED'}. """ s = bpy.context.scene chain = s.cam_chains[s.cam_active_chain] s = bpy.context.scene chain.operations.add() chain.active_operation += 1 chain.operations[-1].name = s.cam_operations[s.cam_active_operation].name return {'FINISHED'}
[docs] class CamChainOperationUp(Operator): """Add Operation to Chain"""
[docs] bl_idname = "scene.cam_chain_operation_up"
[docs] bl_label = "Add Operation to Chain"
[docs] bl_options = {'REGISTER', 'UNDO'}
@classmethod
[docs] def poll(cls, context): return context.scene is not None
[docs] def execute(self, context): """Execute the operation to move the active camera operation in the chain. This function retrieves the current scene and the active camera chain. If there is an active operation (i.e., its index is greater than 0), it moves the operation one step up in the chain by adjusting the indices accordingly. After moving the operation, it updates the active operation index to reflect the change. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the result of the operation, specifically returning {'FINISHED'} upon successful execution. """ s = bpy.context.scene chain = s.cam_chains[s.cam_active_chain] a = chain.active_operation if a > 0: chain.operations.move(a, a - 1) chain.active_operation -= 1 return {'FINISHED'}
[docs] class CamChainOperationDown(Operator): """Add Operation to Chain"""
[docs] bl_idname = "scene.cam_chain_operation_down"
[docs] bl_label = "Add Operation to Chain"
[docs] bl_options = {'REGISTER', 'UNDO'}
@classmethod
[docs] def poll(cls, context): return context.scene is not None
[docs] def execute(self, context): """Execute the operation to move the active camera operation in the chain. This function retrieves the current scene and the active camera chain. It checks if the active operation can be moved down in the list of operations. If so, it moves the active operation one position down and updates the active operation index accordingly. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the result of the operation, specifically {'FINISHED'} when the operation completes successfully. """ s = bpy.context.scene chain = s.cam_chains[s.cam_active_chain] a = chain.active_operation if a < len(chain.operations) - 1: chain.operations.move(a, a + 1) chain.active_operation += 1 return {'FINISHED'}
[docs] class CamChainOperationRemove(Operator): """Remove Operation from Chain"""
[docs] bl_idname = "scene.cam_chain_operation_remove"
[docs] bl_label = "Remove Operation from Chain"
[docs] bl_options = {'REGISTER', 'UNDO'}
@classmethod
[docs] def poll(cls, context): return context.scene is not None
[docs] def execute(self, context): """Execute the operation to remove the active operation from the camera chain. This method accesses the current scene and retrieves the active camera chain. It then removes the currently active operation from that chain and adjusts the index of the active operation accordingly. If the active operation index becomes negative, it resets it to zero to ensure it remains within valid bounds. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the execution status, typically containing {'FINISHED'} upon successful completion. """ s = bpy.context.scene chain = s.cam_chains[s.cam_active_chain] chain.operations.remove(chain.active_operation) chain.active_operation -= 1 if chain.active_operation < 0: chain.active_operation = 0 return {'FINISHED'}
[docs] def fixUnits(): """Set up units for BlenderCAM. This function configures the unit settings for the current Blender scene. It sets the rotation system to degrees and the scale length to 1.0, ensuring that the units are appropriately configured for use within BlenderCAM. """ s = bpy.context.scene s.unit_settings.system_rotation = 'DEGREES' s.unit_settings.scale_length = 1.0
# Blender CAM doesn't respect this property and there were users reporting problems, not seeing this was changed.
[docs] class CamOperationAdd(Operator): """Add New CAM Operation"""
[docs] bl_idname = "scene.cam_operation_add"
[docs] bl_label = "Add New CAM Operation"
[docs] bl_options = {'REGISTER', 'UNDO'}
@classmethod
[docs] def poll(cls, context): return context.scene is not None
[docs] def execute(self, context): """Execute the camera operation based on the active object in the scene. This method retrieves the active object from the Blender context and performs operations related to camera settings. It checks if an object is selected and retrieves its bounding box dimensions. If no object is found, it reports an error and cancels the operation. If an object is present, it adds a new camera operation to the scene, sets its properties, and ensures that a machine area object is present. Args: context: The context in which the operation is executed. """ s = bpy.context.scene fixUnits() ob = bpy.context.active_object if ob is None: self.report({'ERROR_INVALID_INPUT'}, "Please Add an Object to Base the Operation on.") return {'CANCELLED'} minx, miny, minz, maxx, maxy, maxz = getBoundsWorldspace([ob]) s.cam_operations.add() o = s.cam_operations[-1] o.object_name = ob.name o.minz = minz s.cam_active_operation = len(s.cam_operations) - 1 o.name = f"Op_{ob.name}_{s.cam_active_operation + 1}" o.filename = o.name if s.objects.get('CAM_machine') is None: addMachineAreaObject() return {'FINISHED'}
[docs] class CamOperationCopy(Operator): """Copy CAM Operation"""
[docs] bl_idname = "scene.cam_operation_copy"
[docs] bl_label = "Copy Active CAM Operation"
[docs] bl_options = {'REGISTER', 'UNDO'}
@classmethod
[docs] def poll(cls, context): return context.scene is not None
[docs] def execute(self, context): """Execute the camera operation in the given context. This method handles the execution of camera operations within the Blender scene. It first checks if there are any camera operations available. If not, it returns a cancellation status. If there are operations, it copies the active operation, increments the active operation index, and updates the name and filename of the new operation. The function also ensures that the new operation's name is unique by appending a copy suffix or incrementing a numeric suffix. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the status of the operation, either {'CANCELLED'} if no operations are available or {'FINISHED'} if the operation was successfully executed. """ # main(context) scene = bpy.context.scene fixUnits() scene = bpy.context.scene if len(scene.cam_operations) == 0: return {'CANCELLED'} copyop = scene.cam_operations[scene.cam_active_operation] scene.cam_operations.add() scene.cam_active_operation += 1 l = len(scene.cam_operations) - 1 scene.cam_operations.move(l, scene.cam_active_operation) o = scene.cam_operations[scene.cam_active_operation] for k in copyop.keys(): value = copyop[k] if isinstance(value, bpy.types.PropertyGroup): for subkey in value.keys(): o[k][subkey] = value[subkey] elif isinstance(value, (int, float, str, bool, list)): o[k] = value o.computing = False # ###get digits in the end isdigit = True numdigits = 0 num = 0 if o.name[-1].isdigit(): numdigits = 1 while isdigit: numdigits += 1 isdigit = o.name[-numdigits].isdigit() numdigits -= 1 o.name = o.name[:-numdigits] + \ str(int(o.name[-numdigits:]) + 1).zfill(numdigits) o.filename = o.name else: o.name = o.name + '_copy' o.filename = o.filename + '_copy' return {'FINISHED'}
[docs] class CamOperationRemove(Operator): """Remove CAM Operation"""
[docs] bl_idname = "scene.cam_operation_remove"
[docs] bl_label = "Remove CAM Operation"
[docs] bl_options = {'REGISTER', 'UNDO'}
@classmethod
[docs] def poll(cls, context): return context.scene is not None
[docs] def execute(self, context): """Execute the camera operation in the given context. This function performs the active camera operation by deleting the associated object from the scene. It checks if there are any camera operations available and handles the deletion of the active operation's object. If the active operation is removed, it updates the active operation index accordingly. Additionally, it manages a dictionary that tracks hidden objects. Args: context (bpy.context): The Blender context containing the scene and operations. Returns: dict: A dictionary indicating the result of the operation, either {'CANCELLED'} if no operations are available or {'FINISHED'} if the operation was successfully executed. """ scene = context.scene try: if len(scene.cam_operations) == 0: return {'CANCELLED'} active_op = scene.cam_operations[scene.cam_active_operation] active_op_object = bpy.data.objects[active_op.name] scene.objects.active = active_op_object bpy.ops.object.delete(True) except: pass ao = scene.cam_operations[scene.cam_active_operation] print(was_hidden_dict) if ao.name in was_hidden_dict: del was_hidden_dict[ao.name] scene.cam_operations.remove(scene.cam_active_operation) if scene.cam_active_operation > 0: scene.cam_active_operation -= 1 return {'FINISHED'}
# move cam operation in the list up or down
[docs] class CamOperationMove(Operator): """Move CAM Operation"""
[docs] bl_idname = "scene.cam_operation_move"
[docs] bl_label = "Move CAM Operation in List"
[docs] bl_options = {'REGISTER', 'UNDO'}
[docs] direction: EnumProperty( name='Direction', items=( ('UP', 'Up', ''), ('DOWN', 'Down', '') ), description='Direction', default='DOWN', )
@classmethod
[docs] def poll(cls, context): return context.scene is not None
[docs] def execute(self, context): """Execute a camera operation based on the specified direction. This method modifies the active camera operation in the Blender context based on the direction specified. If the direction is 'UP', it moves the active operation up in the list, provided it is not already at the top. Conversely, if the direction is not 'UP', it moves the active operation down in the list, as long as it is not at the bottom. The method updates the active operation index accordingly. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the operation has finished, with the key 'FINISHED'. """ # main(context) a = bpy.context.scene.cam_active_operation cops = bpy.context.scene.cam_operations if self.direction == 'UP': if a > 0: cops.move(a, a - 1) bpy.context.scene.cam_active_operation -= 1 else: if a < len(cops) - 1: cops.move(a, a + 1) bpy.context.scene.cam_active_operation += 1 return {'FINISHED'}
[docs] class CamOrientationAdd(Operator): """Add Orientation to CAM Operation, for Multiaxis Operations"""
[docs] bl_idname = "scene.cam_orientation_add"
[docs] bl_label = "Add Orientation"
[docs] bl_options = {'REGISTER', 'UNDO'}
@classmethod
[docs] def poll(cls, context): return context.scene is not None
[docs] def execute(self, context): """Execute the camera orientation operation in Blender. This function retrieves the active camera operation from the current scene, creates an empty object to represent the camera orientation, and adds it to a specified group. The empty object is named based on the operation's name and the current count of objects in the group. The size of the empty object is set to a predefined value for visibility. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the operation's completion status, typically {'FINISHED'}. """ s = bpy.context.scene a = s.cam_active_operation o = s.cam_operations[a] gname = o.name + '_orientations' bpy.ops.object.empty_add(type='ARROWS') oriob = bpy.context.active_object oriob.empty_draw_size = 0.02 # 2 cm simple.addToGroup(oriob, gname) oriob.name = 'ori_' + o.name + '.' + \ str(len(bpy.data.collections[gname].objects)).zfill(3) return {'FINISHED'}
[docs] class CamBridgesAdd(Operator): """Add Bridge Objects to Curve"""
[docs] bl_idname = "scene.cam_bridges_add"
[docs] bl_label = "Add Bridges / Tabs"
[docs] bl_options = {'REGISTER', 'UNDO'}
@classmethod
[docs] def poll(cls, context): return context.scene is not None
[docs] def execute(self, context): """Execute the camera operation in the given context. This function retrieves the active camera operation from the current scene and adds automatic bridges to it. It is typically called within the context of a Blender operator to perform specific actions related to camera operations. Args: context: The context in which the operation is executed. Returns: dict: A dictionary indicating the result of the operation, typically containing the key 'FINISHED' to signify successful completion. """ s = bpy.context.scene a = s.cam_active_operation o = s.cam_operations[a] bridges.addAutoBridges(o) return {'FINISHED'}