fabex.properties.material_props#

Fabex ‘material_props.py’

‘CAM Material Properties’

Classes#

Module Contents#

class CAM_MATERIAL_Properties[source]#

Bases: bpy.types.PropertyGroup

wire_color: FloatVectorProperty(name='Wire Color', description='Color of the CAM_Material box in the viewport', size=4, default=1.0, 1.0, 1.0, 1.0, subtype='COLOR')[source]#
material_source: EnumProperty(name='Material Source', description='Data source for Stock Material Object - Estimated from the Model, Generated from Dimensions or Picked from an Object in the Scene', default='MODEL', items='MODEL', 'Operation Model', 'Estimate the dimensions of the stock material using the Model', 'OBJECT', 'Alternate Object', 'Use Object found in Scene', 'DIMENSIONS', 'Enter Dimensions', 'Manually enter the dimensions and origin point of the stock material')[source]#
estimate_from_model: BoolProperty(name='Estimate Cut Area from Model', description='Estimate cut area based on model geometry', default=True, update=update_material)[source]#
alt_object: PointerProperty(name='Alternate Object', type=bpy.types.Object)[source]#
radius_around_model: FloatProperty(name='Radius Around Model', description='Increase cut area around the model on X and Y by this amount', default=0.0, unit='LENGTH', precision=PRECISION, update=update_material)[source]#
center_x: BoolProperty(name='Center on X Axis', description='Position model centered on X', default=False, update=update_material)[source]#
center_y: BoolProperty(name='Center on Y Axis', description='Position model centered on Y', default=False, update=update_material)[source]#
z_position: EnumProperty(name='Z Placement', items='ABOVE', 'Above', 'Place object vertically above the XY plane', 'BELOW', 'Below', 'Place object vertically below the XY plane', 'CENTERED', 'Centered', 'Place object vertically centered on the XY plane', description='Position below Zero', default='BELOW', update=update_material)[source]#
origin: FloatVectorProperty(name='Material Origin', default=0, 0, 0, unit='LENGTH', precision=PRECISION, subtype='XYZ', update=update_material)[source]#
size: FloatVectorProperty(name='Material Size', default=0.2, 0.2, 0.1, min=0, unit='LENGTH', precision=PRECISION, subtype='XYZ', update=update_material)[source]#