Features
Overview of SASSE Features
Shaders
- Diffuse, Specular, Glossy, Glass and Transparent Base Shaders
- Banded Lighting with threshold (turn up or down the number of bands)
- Colored Light! Light your stylized scene with color!
- Customize surface, light band and rim light normals with animatable textures
- Specialized Genga, Holofoil, Halftone, Retro Grain and Tears Shaders
Linework
- Geometry Node based lines
- Draw Lines directly onto your objects or into your scene with the Pen Tool
- Quick drag and drop, single modifier outline
- Inner Lines via Edge Marks - similar to Line Art Modifier workflow
- Inner Line Profile - taper ends for a hand-drawn look
- Frame Jitter to simulate hand-drawn imperfections
- Camera Culling to boost performance
- Color and Thickness control in one location
- Drag and Drop Action Lines modifier
- Also includes a LineArt modifier setup with predefined color palette and noise modifier
Assets
- Draw assets into your scene with the Pen Tool
- Common toon objects and surfaces
- Procedural and customizable
- Expanding library of objects
Effects
- 36 procedural, customizable, animatable effects
- 12 categories including Background, Foreground, Impact, Reaction, Trails and more
- Effects include: Speed Lines, Action Backgrounds, Heat Refraction, Light Trails and more
- Expanding library of effects
Node Groups
- 26 2K Seamless Traditional Art Textures - easily add a hand-painted look
- 23 2K Foliage Alpha Textures - quickly create a variety of bushes and trees for your scene
- Utility Nodes for Stepped Motion (animating on 1s, 2s, 3s or 4s) and LFO (easily add oscillating motion)
- Main and Asset Shaders available as Node Groups for easy editing