Features
Overview of SASSE Features
Shaders

- Diffuse, Specular, Glossy, Glass and Transparent Base Shaders
 - Banded Lighting with threshold (turn up or down the number of bands)
 - Colored Light! Light your stylized scene with color!
 - Customize surface, light band and rim light normals with animatable textures
 - Specialized Genga, Holofoil, Halftone, Retro Grain and Tears Shaders

 
Linework

- Geometry Node based lines
 - Draw Lines directly onto your objects or into your scene with the Pen Tool
 - Quick drag and drop, single modifier outline
 - Inner Lines via Edge Marks - similar to Line Art Modifier workflow
 - Inner Line Profile - taper ends for a hand-drawn look
 - Frame Jitter to simulate hand-drawn imperfections
 - Camera Culling to boost performance
 - Color and Thickness control in one location
 - Drag and Drop Action Lines modifier
 - Also includes a LineArt modifier setup with predefined color palette and noise modifier

 
Assets
- Draw assets into your scene with the Pen Tool
 - Common toon objects and surfaces
 - Procedural and customizable
 - Expanding library of objects
 
Effects
- 36 procedural, customizable, animatable effects
 - 12 categories including Background, Foreground, Impact, Reaction, Trails and more
 - Effects include: Speed Lines, Action Backgrounds, Heat Refraction, Light Trails and more
 - Expanding library of effects
 
Node Groups
- 26 2K Seamless Traditional Art Textures - easily add a hand-painted look
 - 23 2K Foliage Alpha Textures - quickly create a variety of bushes and trees for your scene
 - Utility Nodes for Stepped Motion (animating on 1s, 2s, 3s or 4s) and LFO (easily add oscillating motion)
 - Main and Asset Shaders available as Node Groups for easy editing