Utility
List of SASSE Library Materials and Shaders.
A series of Node Groups to facilitate stepped and oscillating motion in Shaders and Geometry Nodes.
LFO
Outputs an oscillating signal, good for repetitive movements, e.g.: hovering, pendulum, blinking lights etc
- Sine / Square - mix between smooth and stepped motion
- Frequency - speed of the movement
- Depth - distance of the movement
- Offset - shift the starting point of the movement
TimeStep Attributes GN
Outputs stepped motion in the Geometry Nodes Editor, and creates named attributes in the scene.
- Ones - updates every frame
- Twos - updates every second frame
- Threes - updates every third frame
- Fours - updates every fourth frame
TimeStep GN
Outputs stepped motion in the Geometry Nodes Editor.
- Ones - updates every frame
- Twos - updates every second frame
- Threes - updates every third frame
- Fours - updates every fourth frame
TimeStep Menu GN
Outputs selectable stepped motion in the Geometry Nodes Editor.
- Output - select between Ones, Twos, Threes and Fours
TimeStep SN
Outputs stepped motion in the Shader Nodes Editor.
- Ones - updates every frame
- Twos - updates every second frame
- Threes - updates every third frame
- Fours - updates every fourth frame